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Head-Mounted Display Market, by Technology (Slide-on HMD, Discrete HMD, Integrated HMD), Component (Processor and memory, Controller, Sensor, Camera, Display, Lens, Case and connector), Connectivity (Wired, Wireless), Product Type (Head mounted, Eyewear) Application (Consumer, Commercial, Enterprise & industry, Engineering & design, Military, defense, and aerospace, Medical, Education), Technology (Augmented reality, Virtual reality) – Global Revenue, Trends, Growth, Share, Size and Forecast to 2022

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Head-mounted display (HMD) is a small device that is usually mounted or located on a user’s head and has a small display screen present near the eye. This screen provides a virtual environment for the use to see in front of him. A head-mounted display can show both projected view as well as see through view. This means it can show both the real-world view and computer-generated images superimposed on the real view giving a virtual image feel. Head-mounted displays are used in defense and military activities, virtual augmentation reality, video gaming & entertainment, R&D and healthcare applications.

The report on the global Head-mounted display market uses the top-down and bottom-up approaches to define, analyze, and describe the market trends for the next five years. The report also tracks the emerging applications, innovative technologies, and mergers & acquisitions. It also focuses on the growth drivers and restraints for the key market players during the forecast period.

KEY BENEFITS OF THE REPORT

  • In-depth analysis of the market ecosystem and its impact on the revenue growth
  • Understanding of the strategies that are being adopted by the key players in this market to stay competitive
  • Valuable insights into the key technological and market trends impacting this market

KEY PREMIUM INDUSTRY INSIGHTS

  • With varied applications across diverse fields, there is a large scope for the growth of head-mounted display market. Increasing technological advancements and rise in demand for wearable computer devices are promoting growth opportunities for the market.
  • Usage of the devices in medical services is opening newer growth opportunities. Video gaming and entertainment market is estimated to have the highest growth. The simulation, training, security, monitoring and tracking capabilities of the HMDs are not only growing the market in developed countries but also contributing towards a steady growth in the developing countries.
  • HMDs are broadly classified into two types- helmet-mounted display and eye wear display. Although helmet-mounted display is more favorable among users and captures a larger share of the market, eye wear displays are also gaining popularity due to its compact nature and light weight properties.

The head-mounted display market is divided into five major geographical segments which are North America, Europe, Asia-Pacific, Middle East & Africa and Latin America. The North America region is the most dominant and holds the highest market share. This region has higher companies investing into research and development of the wearable computer devices leading to greater technological advancements resulting in immense market growth. Asia-Pacific region is witnessing a steady growth of the head-mounted display market due to increase in demand from consumer market. Countries like India and China are also making use of the HMD devices in medical fields opening newer growth opportunities for the market.

RESEARCH METHODOLOGY

The research methodology for Scalar Market Research’s head-mounted display market report utilizes a combination of top-down and bottom-up research formats. Our primary focus on continuous market tracking, rigorous fact-checking, data-triangulation, and multiple layers of quality control ensures high-quality data that can be leveraged for actionable research insights.

To know about the assumptions considered for the study, Download PDF Sample.

MARKET SEGMENTATION

This report analyzes the head-mounted display market by the following segments:

  • Head-mounted display market, by HMD type
    • Slide-on HMD
    • Discrete HMD
    • Integrated HMD
  • Head-mounted display market, by Component
    • Processor and memory
    • Controller
    • Sensor
    • Camera
    • Display
    • Lens
    • Case and connector
    • Others
  • Head-mounted display market, by Connectivity
    • Wired
    • Wireless
  • Head-mounted display market, by Product Type
    • Head mounted
    • Eyewear
  • Head-mounted display market, by Application
    • Consumer
    • Commercial
    • Enterprise & industry
    • Engineering & design
    • Military, defense, and aerospace
    • Medical
    • Education
    • Others
  • Head-mounted display market, by Technology
    • Augmented reality
    • Virtual reality

KEY MARKET PLAYERS

Key players in the head-mounted display market include:

  • Samsung Electronics Co., Ltd. 
  • Sony Corporation 
  • HTC Corporation 
  • Oculus VR, LLC 
  • Microsoft Corporation 
  • Bae Systems, Inc. 
  • Google Inc. 
  • Kopin Corporation, Inc. 
  • Osterhout Design Group 
  • Recon Instruments, Inc. 

GEOGRAPHIC COVERAGE AND ANALYSIS

This granular market research report covers the following geographic regions in great detail:

  • NORTH AMERICA
    • U.S.
    • Rest of North America
  • EUROPE
    • France
    • Germany
    • U.K.
    • Rest of Europe
  • ASIA-PACIFIC
    • China
    • India
    • Japan
    • Rest of Asia-Pacific
  • MIDDLE EAST & AFRICA
    • GCC
    • North Africa
    • South Africa
    • Rest of Middle East & Africa
  • LATIN AMERICA
    • Brazil
    • Rest of Latin America

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  1. MARKET OVERVIEW
    1. Market Definitions
    2. Research Methodology
    3. Market Segmentation
  2. EXECUTIVE SUMMARY
  3. MARKET DYNAMICS
    1. Drivers
    2. Restraints
    3. Opportunities
    4. Premium Industry Trends
  4. INDUSTRY ANALYSIS
    1. Value Chain Analysis
    2. Technology Roadmap
  5. HEAD-MOUNTED DISPLAY MARKET, BY HMD TYPE
    1. Segment Share
    2. By HMD Type
      1. Slide-on HMD
      2. Discrete HMD
      3. Integrated HMD
  6. HEAD-MOUNTED DISPLAY MARKET, BY COMPONENT
    1. Segment Share
    2. By Component
      1. Processor and memory
      2. Controller
      3. Sensor
      4. Camera
      5. Display
      6. Lens
      7. Case and connector
      8. Others
  7. HEAD-MOUNTED DISPLAY MARKET, BY CONNECTIVITY
    1. Segment Share
    2. By Connectivity
      1. Wired
      2. Wireless
  8. HEAD-MOUNTED DISPLAY MARKET, BY PRODUCT TYPE
    1. Segment Share
    2. By Product Type
      1. Head mounted
      2. Eyewear
  9. HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION
    1. Segment Share
    2. By Application
      1. Consumer
      2. Commercial
      3. Enterprise & industry
      4. Engineering & design
      5. Military, defense, and aerospace
      6. Medical
      7. Education
      8. Others
  10. HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY
    1. Segment Share
    2. By Technology
      1. Augmented reality
      2. Virtual reality
  11. HEAD-MOUNTED DISPLAY MARKET, BY GEOGRAPHY
    1. Segment Share
    2. North America
      1. By Regions
        1. U.S.
        2. Rest of North America
      2. By Type
      3. By Component
      4. By Connectivity
      5. By Product Type
      6. By Application
      7. By Technology
    3. Europe
      1. By Region
        1. France
        2. Germany
        3. U.K.
        4. Rest of Europe
      2. By Type
      3. By Component
      4. By Connectivity
      5. By Product Type
      6. By Application
      7. By Technology
    4. Asia-Pacific
      1. By Region
        1. China
        2. India
        3. Japan
        4. Rest of Asia-Pacific
      2. By Type
      3. By Component
      4. By Connectivity
      5. By Product Type
      6. By Application
      7. By Technology
    5. Middle East & Africa
      1. By Region
        1. GCC
        2. North Africa
        3. South Africa
        4. Rest of Middle East & Africa
      2. By Type
      3. By Component
      4. By Connectivity
      5. By Product Type
      6. By Application
      7. By Technology
    6. bLatin America
      1. By Region
        1. Brazil
        2. Rest of Latin America
      2. By Type
      3. By Component
      4. By Connectivity
      5. By Product Type
      6. By Application
      7. By Technology
  12. COMPETITIVE LANDSCAPE
    1. Market Positioning of Key Players, 2016
    2. Key Innovators
  13. KEY MARKET PLAYERS
    1. Samsung Electronics Co., Ltd.
      1. Overview
      2. Key Strategies
      3. Key Developments 
    2. Sony Corporation 
      1. Overview
      2. Key Strategies
      3. Key Developments
    3. HTC Corporation
      1. Overview
      2. Key Strategies
      3. Key Developments 
    4. Oculus VR, LLC 
      1. Overview
      2. Key Strategies
      3. Key Developments
    5. Microsoft Corporation 
      1. Overview
      2. Key Strategies
      3. Key Developments
    6. Bae Systems, Inc. 
      1. Overview
      2. Key Strategies
      3. Key Developments
    7. Google Inc. 
      1. Overview
      2. Key Strategies
      3. Key Developments
    8. Kopin Corporation, Inc. 
      1. Overview
      2. Key Strategies
      3. Key Developments
    9. Osterhout Design Group 
      1. Overview
      2. Key Strategies
      3. Key Developments
    10. Recon Instruments, Inc. 
      1. Overview
      2. Key Strategies
      3. Key Developments
  14. SCALAR 360 DEGREE MARKET PERSPECTIVE
  15. APPENDIX
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